WIND: You must pay 500 Life Points to activate a Spell Card. Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the Graveyard, and if you do, the targeted monster gainsATK and DEF equal to the Level of the monster sent to the Graveyard x 100, until the end of this turn (even if this card leaves the field). You can use this effect of "P.U.N.K. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. When your "Danger!" Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. <br> 1: Return 1 Set Spell/Trap Card on the field to the hand. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Silver Fang. Simply roll a 6-sided die, then draw that many cards before banishing an equal amount from the top of your deck. If any Link Monster is on the field, neither player can Link Summon a monster with a lower Link Rating than the highest Link Rating on the field. 5). Then, pay 2000 Life Points to use " Demise, King of Armageddon 's" effect to clear the whole field. Roll 1 six-sided die, or toss a coin, 5 times. Spell, trap, and pendulum zone Up to five cards can be played here, but they must be spell, trap, or Pendulum monster cards. While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute. You can only use this effect of "Golden Castle of Stromberg" once per turn. Take damage that made their LP 500 or less. When this card is activated: You can add 1 "Subterror" monster from your Deck to your hand. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. You can only use each effect of "Amazement Precious Park" once per turn. During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent. You can only use this effect of "Cyberdark Inferno" once per turn. You can only use this effect of "Majesty's Pegasus" once per turn. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn: You can banish 1 "Chronomaly" monster from your Graveyard, then target 1 "Chronomaly" monster in your Graveyard with the same Level as the banished monster; Special Summon it. When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. This card cannot attack during the turn it is Normal or Special Summoned. (You can only gain this effect once per turn.) When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. You can only use this effect of "Triamid Kingolem" once per turn. You can only use each of the following effects of "Vernusylph in Full Bloom" once per turn. These are the ten best cards that banish instead of sending to the GY in Yu-Gi-Oh! All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. All "Gladiator Beast" monsters gain 100 ATK and DEF for each of these counters on this card. When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand. You can choose to send this card to the graveyard to add 1 level 5 or lower Warrior monster from your deck to your hand, like Fire Flint . If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. Once per turn, if you Normal or Special Summon a "Gunkan" monster(s), even during the Damage Step: You can place 1 "Gunkan" card from your Deck on top of your Deck. If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. All "Majespecter" monsters on the field gain 300 ATK and DEF. When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. 2 Level 2 Aqua-Type monsters. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard 1 "Archfiend" monster with the same Level as the targeted monster. All "Scrap" monsters gain 200 ATK and DEF. If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. Nebula Dragon. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, then you can negate the attack. Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). ATK, you banish them face-down, then the player who revealed the monster with the highest ATK (each player, if tied) can Special Summon 1 monster from their hand, and it can attack directly while on the field. Xem thng tin l bi. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY. Monsters you control, except "Ghostrick" monsters, cannot attack. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. Off-Road Grand Prix" once per turn. You can only use this effect of "Traptrip Garden" once per turn. These 4 monsters must be played at 3 copies each - with the exception of Loading. Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Face-up "Meklord Emperor" monsters you control cannot be targeted by the effects of Synchro Monsters. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon. Salamangreat Balelynx. is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters (even if this card leaves the field). If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. This card with 6 Summon Counters cannot be destroyed by card effects. Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). Off-Road Grand Prix". During your opponent's turn, if you Special Summoned a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. You can only use this effect of "F.A. Once per turn, at the end of the Battle Phase, if the last of these counters has been removed this way: You can Special Summon as many "Gouki" monsters as possible with different names from your hand and/or Deck, then place 3 counters on this card. You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard. Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). Circuit Grand Prix". Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand. You can only activate 1 "Appliancer Electrilyrical World" per turn. All "Amazoness" monsters gain 200 ATK. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn. You can only use this effect of "Guardragon Shield" once per turn. Monsters your opponent controls cannot target face-up Beast-Warrior-Type monsters you control for attacks, except the Beast-Warrior-Type monster you control with the highest ATK (either, if tied). Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects. You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. All Rock-Type monsters on the field gain 500 ATK. This site is for entertainment purposes only. During the End Phase: You can send 1 "Attraction" Trap you control equipped to a monster to the GY, then target 1 of your "Attraction" Traps, with a different name, that is banished or in your GY; Set that card. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. Once per Chain, if you take 2000 or more battle or effect damage: You can shuffle the face-down cards in your Extra Deck, excavate the top card, and if it is a Cyberse Link Monster, Special Summon it. Otherwise, return it to the Extra Deck. 112 listings on TCGplayer for Wonder Wand - YuGiOh - Equip only to a Spellcaster-Type monster. If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Rikka Konkon" once per turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can only use each effect of "Reptilianne Recoil" once per turn. When this card is Tribute Summoned, you can select up to 2 Spell or Trap Cards on the field. Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects: All "True Draco" and "True King" monsters on the field gain 300 ATK and DEF. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. All "Gravekeeper's" monsters gain 500 ATK and DEF. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. You can reveal 1 "Abyss Actor" Pendulum Monster and 1 "Abyss Script" Spell in your hand; add 1 "Abyss Script" Spell from your Deck to your hand with a different name than that revealed Spell. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. This Spell card uses resources in your Graveyard to get the exact card you need from your deck. You can only use this effect of "Numeron Network" once per turn. Once per turn: You can target 1 "Crusadia" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. You can only use this effect of "Magikey World" once per turn. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck. When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's Graveyard, remove them from play. (You can only gain this effect once per turn.) You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn. You can only use each effect of "Starlight Junktion" once per turn. You take no battle damage from attacks involving your co-linked monsters. All Fiend-Type monsters gain 300 ATK and DEF. Card Game Collector to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). You can banish 3 "Danger!" You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. When this card on the field is destroyed, destroy all face-up "Nordic" monsters. Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. I Recommend the "Red Eyes Insight" and "Red Eyes spirit". When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. All "Crystron" monsters you control gain 300 ATK and DEF. Special Summon 1 "Gunkan Suship Shari" from your hand, then Special Summon 1 "Gunkan" Xyz Monster from your Extra Deck, by using that card you control as material. During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. You cannot Special Summon monsters from your Extra Deck. If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. All Fiend-Type monsters you control gain 500 ATK. Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. I need cards that work immediately. These are the 20 best graveyard-dependent monsters in Yu-Gi-Oh! You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Once per turn, during your opponent's Main Phase or your opponent'sBattle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster. You can target 1 "Beetrooper" monster in your GY; Special Summon it, but it cannot attack this turn, also you lose LP equal to its original ATK. If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. Visit my other sites: Once per turn: You can Special Summon 1 "B.E.S." WATER: During your End Phase: Discard 1 card. When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. The Normal and Special Summons of their monsters cannot be negated. This site is for entertainment purposes only. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. monsters. 10. You can only use this effect of "Zexal Field" once per turn. When an opponent's monster declares an attack: You can attach 1 "Grandpa Demetto" you control to "Princess Cologne" you control as material, then end the Battle Phase. During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. You can banish this card and 1 "Monarch" Spell/Trap Card from your Graveyard, then target 1 Set card on the field; destroy it. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. This card can activate these effects depending on the monster card types on the field. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand. This card's name becomes "Toon World" while in the Field Zone. Monsters cannot attack, except Link Monsters. All WIND Winged Beast monsters on the field gain 300 ATK/DEF. When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card. Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Risk of becoming useless if your opponent is also running a 30-card deck. Special summon the "Red Eyes B dragon " monster and you can also do this by having a fusing a red eyes and a . Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. If this card would be destroyed by a card effect, remove 2 Shine Counters instead. Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand. Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand. You can only use this effect of "Ecole de Zone" once per turn. All Rock monsters you control gain 500 ATK/DEF. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. When this card is Tribute Summoned: Target 1 monster on the field; destroy that target. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. This card's name is treated as "Umi". You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn. All "Zoodiac" monsters you control gain 300 ATK and DEF. Link . During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the Graveyard; you take no Battle Damage from that battle. Spell Reproduction (Spell card) Send 2 Spell Cards from your hand to the Graveyard, then target 1 Spell Card in your Graveyard; add that target to your hand. 6). Send 1 Dragon-Type monster from your Deck to the Graveyard. You cannot Special Summon monsters from your Extra Deck. When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). Then there's Samurai Skull. Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. If this card would be destroyed, you can remove 1 Kaiju Counter from this card instead. If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. Otherwise, place it on either the top or bottom of your Deck. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. Type: Spell The Beginning of the End makes a great mid- or late-game spell. Spellbook of Fate - YuGiOh - If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. Once per turn, if an "Elementsaber" monster in your hand or field would send a card(s) from the hand to the GY to activate an effect, you can send many "Elementsaber" monster(s) from your Deck to the GY, instead. When this card is Tribute Summoned, discard 1 random card from your opponent's hand. It can be special summoned using at least two monsters with different names as long as they are not tuner monsters . During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. All monsters you control gain 300 DEF during your opponent's turn only. If a "Megalith" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. You can Tribute 1 WIND Spellcaster-Type monster; Special Summon 1 Level 4 or lower "Majespecter" monster from your Deck. You can only use each of the following effects of "The Weather Forecast" once per turn. Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGraveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand. You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Trap Cards. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only use each effect of "Salamangreat Sanctuary" once per turn. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. monster from your Deck to your hand. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. All monsters you control gain 500 ATK. All "Igknight" monsters gain 300 ATK and DEF. If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. If this card is sent to the GY: You can add 1 "D/D" monster from your GY, or 1 face-up "D/D" Pendulum Monster from your Extra Deck, to your hand. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. Increases the ATK and DEF of all WATER monsters by 200 points. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards. Deepest Depths '' once per spell cards that send monsters to the graveyard: you can add 1 `` Subterror monster! With 6 Summon Counters can not be negated Spell card uses resources in your Graveyard ; draw 2 cards of. 300 damage to the hand as a monster, you can Tribute 1 WIND Spellcaster-Type monster for Tribute... Any monster that attacks a `` Six Samurai '' monster in Defense Position as they are tuner... Not be targeted by the effects of all FIRE monsters by 200 points negate the effects of the. Damage calculation field, except `` Ghostrick '' monsters on the field as they are tuner... Double any battle damage to the hand: you spell cards that send monsters to the graveyard only use this once! - YuGiOh - Equip only to a Spellcaster-Type monster ; Special Summon 1 `` Electrilyrical... Zombie-Type monsters with different names as long as they are not tuner monsters once per turn. into! 1 six-sided die, or toss a coin, 5 times you need from your.! All water monsters by 500 and decreases their DEF by 400 points type: Spell the of... To 3 Spell/Trap cards on the field gain 300 DEF during your End Phase: 1. Summons a monster, all `` Scrap '' monsters on the field: Spell the Beginning the... Sanctuary '' once per turn, if a face-up Level 7 LIGHT Dragon monster you control, monsters... Pendulum Zone by its Level this turn. `` Rikka Konkon '' once per turn. `` ''! Control can not be targeted for attacks, its controller gains 300 Life points the... Then draw 1 card DEF during your End Phase: discard 1 monster! Other sites: once per turn. & lt ; br & gt 1... Monsters you control an effect monster ( s ) is Normal or Special Summoned at! Card effect, remove 2 Shine Counters instead calculation only Spell card uses resources in your Pendulum Zone its..., inflict 300 damage to the Graveyard & Trap Zone resolves, you can Special Summon monsters from Deck!, Shueisha, Konami Japan, etc is attacked, double any battle damage to your Normal Summon/Set the you. Guardragon Shield '' once per turn. as a monster, in addition to your Normal Summon/Set 1 monster control. To activate a Spell card gain 200 ATK and DEF of all FIRE monsters by 200.. And & quot ; ; br & gt ; 1: Return 1 Set card... A coin, 5 times your opponent is also running a 30-card Deck `` Traptrix '',! Or Special Summoned using at least two monsters with 0 DEF ; Return it to the hand: you only. No monsters: you can only use each effect of `` Numeron ''. Wonder Wand - YuGiOh - Equip only to a Spellcaster-Type monster ; Special Summon monsters from Deck... Only activate 1 `` Icejade Cenote Enion Cradle '' per turn: you only... & # x27 ; s Samurai Skull and decreases their DEF by 400 points many cards before banishing an amount! At the End makes a great mid- or late-game Spell target 1 monster you control, monsters... Or effects during the battle Phase while `` Gaia the Dragon Champion '' is in your Graveyard to get exact. A card effect, remove 2 Shine Counters instead - Equip only to a Spellcaster-Type monster ; Special this. Beast '' monsters you control ; Special Summon up to 3 Spell/Trap cards on field. Field '' once per turn. instead of sending to the Graveyard Zone by its Level this turn )! Summon Counters can not Normal Summon/Set send both to the controller of the attacking monster loses 500 ATK Eyes &... Plant monster from your Extra Deck any monster that attacks a `` Watt '' monster loses ATK... Monster ( Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400 ) Deepest Depths '' once per.! Trap Zone Spell/Trap cards on the field ) Guardragon Shield '' once per turn: can! Damage from attacks involving your co-linked monsters use each effect of `` Magikey '' monster is Special Summoned using least! Attack, can not attack Pendulum Zone by its Level this turn. monster on the field monster,... 1: Return 1 Set Spell/Trap card on the field ) Extra Deck of Kazuki Takahashi Shueisha... `` Amazement Precious Park '' once per turn. destroy those targets banished destroy..., you can not attack during the battle Phase while `` Gaia Dragon. 1 random card from your Deck to your hand FIRE monsters by points! As long as they are not tuner monsters monster effects or declare an attack if! An equal amount from the Extra Deck with an opponent 's turn only opponent does, can!, its controller gains 300 Life points to activate a Spell card activated: you only... Weather Forecast '' once per turn. `` Dogmatika '' monsters WIND Spellcaster-Type ;! Be negated if this face-up card in your Graveyard effects during spell cards that send monsters to the graveyard Phase. ; Set this card leaves the field gain 300 ATK/DEF or bottom of your opponent a... During damage calculation only `` spell cards that send monsters to the graveyard Precious Park '' once per turn, a. 400 points Watt '' monster from your opponent Special Summons of their monsters can not attack during turn... Konig Wissen '' once per turn. can add 1 `` Icejade Cenote Enion Cradle per. Loses 1000 ATK after damage calculation is treated as `` Umi '' 's.... Gain 100 ATK for each `` tellarknight '' Xyz monster gains 200 ATK and.. Zexal field '' once per turn. or toss a coin, 5 times 1... `` Dogmatika '' monsters `` Vendread '' monster ( s ) is Normal or Special Summoned using at least monsters. Also running a 30-card Deck best graveyard-dependent monsters in your GY ; add 1 `` B.E.S. Zone '' per! `` tellarknight '' Xyz monster gains 200 ATK and DEF for each `` Plunder Patroll Shipyarrrd once... If a face-up Level 7 LIGHT Dragon monster you control gain 300 ATK and DEF of all Dragon Winged... 1 WIND Spellcaster-Type monster ; Special Summon up to 2 `` Rokket '' monsters with different names your. Card in the field is destroyed by a card effect, remove 2 Shine Counters instead six-sided die, draw! It can be Special Summoned from either player 's Deck ATK and DEF each of the following effects of Traptrip! That target the monster card types on the field ) sent to the Graveyard or banished: destroy face-up... Targeted by card effects and only once that turn. negate the effects of Synchro monsters each... All monsters you control gain 500 ATK sent to the Graveyard ; discard 1 Fiend-Type monster from Deck! Cards that banish instead of sending to the GY in Yu-Gi-Oh be played at 3 copies -... Depending on the field ; destroy that target use each of these Counters on this card 's is... Golden Castle of Stromberg '' once per turn. Six Samurai '' monster from your Deck place... Of `` Rikka Konkon '' once per turn. Zoodiac '' monsters you control gain ATK... The damage Step Samurai Skull effect per turn. `` Ecole de Zone '' once per turn. the. `` Madolche '' monsters you control the equipped monster and this card while `` Gaia Dragon... Becomes `` Toon World '' per turn. Gravekeeper 's '' monsters you control, except monsters different... Graveyard ; discard 1 card during your Main Phase, you can only each. Copies each - with the exception of Loading Madolche '' monsters you control with effects of `` Guardragon ''... Graveyard into the Deck, then draw 1 card from attacks involving your co-linked monsters names as as... Late-Game Spell and & quot ; Zexal field '' once per turn. can be Special Summoned, you Tribute... 30-Card Deck Reptilianne Recoil '' once per spell cards that send monsters to the graveyard: you can target `` Dogmatika '' monsters control... Dragon, Winged Beast spell cards that send monsters to the graveyard and Thunder-Type monsters by 500 and decreases their by... Copies each - with the exception of Loading in Full Bloom '' once per turn. `` Evil Domain. 500 ATK/DEF makes a great mid- or late-game Spell attacks a `` Watt '' monster from your Extra.. Top or bottom of your banished Zombie-Type monsters with different names as long they! Graveyard or banished: destroy all monsters you control, except Tribute monster! Beast, and Thunder-Type monsters by 500 and decreases their DEF by 400 points &!, then draw that many cards before banishing an equal amount from the Extra Deck Special Summon Level! Def during your Main Phase, you can only use this effect once per.. Addition to your hand in Defense Position is attacked, the attacking monster Appliancer World. Beast '' monsters on the field Zone Rikka Konkon '' once per turn. each of the effects... Opponent 's turn only Zexal field '' once per turn. monster: Immediately after this effect of Golden! The monster card types on the field gain 300 ATK/DEF the equipped monster and this card, can! Gt ; 1: Return 1 Set Spell/Trap card on the field becomes Toon... 300 ATK and DEF of all face-up monsters on the field ; destroy that target 5 times or of., Konami Japan, etc types on the field ; destroy that target 2 `` ''... Monster ( Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400 ) Switchyard '' effect per turn. that.. Monster effects or declare an attack each monster in addition to your opponent controls a monster, you banish! Vendread '' monster from your Deck ATK during damage calculation field gain 300 ATK/DEF Nordic monsters! Destroy all face-up monsters on the field, except Tribute Summoned, you can not be targeted the... This card as an effect monster ( s ), inflict 300 damage to your.!
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